This option is for all orders that will be delivered to your home via our trusted delivery partners.
Items which are in stock for home delivery can be collected from our Gaming Centre.
Simply select the 'Store Collection' option at the checkout and after placing your order we will email you to let you know when your order is ready for collection
Delivery Methods:
DPD - Express Delivery (Next Day and Weekend)
Royal Mail - Standard (2-3 Days) & Next Day Delivery (1-2 Days)
Store Collection
Our Gaming Centre has Exclusive Stock that isn't available for Home Delivery! The only way to get these exclusive products is by visiting our Store!
Want to plan a visit to our store? You can find all the information you need here How to Find Us. For any Store Collection info please visit our dedicated page here.
Gaming Centre
We have a fully packed local store with thousands of products aviable to buy at the same great prices as our website. You can check out our dedicated Gaming Centre page and also see what events we are running 7 days a week.
Opening Hours:
Monday - Sunday
10am - 10pm
Gaming Centre
Out of Stock
RRP
£79.99 Saving
£20.04
25% off
£59.95
Note: Release date is approximate and will be finalised later.
Vindication (formerly Epoch: The Awakening) is a highly strategic, fantasy-based tabletop journey for 2-5 players. Play time is 15-30 minutes per player.
Thrown overboard for a life of wretchedness, you wash ashore a hostile island ruins — completely alone with nothing except the breath in your lungs and an undaunted spirit.
Through your advanced resource management, area control tactics, and freeform action selection, you’ll add companions to your party, acquire bizarre relics, attain potent character traits, and defeat a host of unusual monsters in the ultimate goal of mastering heroic attributes — and regaining honor.
You may perform 3 actions on each turn in the order you feel is most advantageous that turn: activate a companion, travel to a new location, and interact with a map tile. Many actions require the the use of your influence to gain attributes in a one-of-a-kind heroic attribute alchemy system, which is leveraged to gain the game's most powerful rewards. For example, you can meditate at a spire to gain inspiration. You can train at a fort to gain strength. But then you can combine your inspiration and strength to gain the courage (inspired strength) which allows you to perform a bounty hunt.
There are distinctive end-game triggers that can be affected through game play, over 72 unique card abilities that can be merged in unusual ways for potent combinations, and fresh tile placement each game for high replayability.